Architectural surfaces take on new forms as WOOD-SKIN evolves, bringing together computational design, innovative materials and digital fabrication
Walls that fold, ceilings that curve, rigid materials transformed into fluid, three-dimensional surfaces. This is the territory explored by Presentform, a new Milan-based brand that builds on the experience of WOOD-SKIN, specialising in the design and fabrication of complex architectural surfaces through digital technologies and engineered materials. The story began in 2013, when a group of designers and engineers founded WOOD-SKIN to find a way of turning the organic shapes they envisioned into buildable structures. After more than a decade of research and the development of patented technologies and proprietary software, the company has evolved into Presentform, launched in 2026 and led by Giulio Masotti and Niccolò Vigotti, alongside a team of eleven professionals. Its Milan headquarters, at Via Marcantonio dal Re 24, has been redesigned as a collaborative space where architects and designers can develop prototypes and explore materials and finishes. Production is based in Brianza, north of Milan.

©DSL Studio
The idea is to move beyond the conventional choice between standardised products and fully bespoke solutions. Double-curved surfaces, irregular geometries and large-scale sculptural forms have traditionally involved lengthy and costly manufacturing processes. Presentform approaches this challenge through mass customisation, allowing projects to be tailored to individual requirements while relying on controlled, repeatable production methods. A proprietary computational design platform takes projects from concept to fabrication. AI Render Studio allows designers to visualise three-dimensional surfaces within existing renders or photographs, or generate proposals from text prompts. A digital configurator then translates the design into fabrication-ready components, complete with assembly and installation instructions. Designers can choose between pre-engineered modular systems and bespoke freeform configurations, adjusting geometries, materials and finishes while incorporating lighting, speakers and acoustic treatments.

©DSL Studio
The technology is built around two systems. WOOD-SKIN, the patented solution that started it all, uses composite panels made by bonding high-strength fabric to wood veneers, PET felt or other finishing materials. This allows otherwise rigid panels to fold and twist into complex three-dimensional shapes without conventional joints. Metal Morphologies brings parametric design to metal surfaces, shaping aluminium and other metals into folded, perforated or sculpted geometries. The launch also introduces four new systems. Quadro reinterprets the traditional coffered ceiling through a grid of square elements that can curve into a continuous surface. Silhouette combines suspended circular elements, with wood on one side and sound-absorbing felt on the other, creating compositions that also improve a space's acoustic performance. Working with metal, Streamline uses linear elements to create undulating or geometric surfaces, while Segmenta explores three-dimensional reliefs that produce changing patterns of light and shadow.
WOOD-SKIN technologies have already been used in architectural projects across four continents. In Room XIX at the United Nations' Palais des Nations in Geneva, designed by Peia Associati, a three-dimensional wood-composite surface covers the room's dome and walls, creating a landscape of dune-like forms. At the Twiga Club in Monte Carlo, Stefano Belingardi Architects used flexible panels to create a large-scale ceiling installation. At MAN, the art museum in Nuoro, Pininfarina Architecture designed a site-specific metal surface, while for Deloitte's Solaria spaces in Milan and Rome, designed by Lombardini22, Presentform Atelier developed a system of 350 metal-mesh panels, each individually calibrated to create a continuous arching structure.

©DSL Studio
Tag: Design Milan News
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